Posts Tagged ‘Sunburn’

Revive

March 3rd, 2010

Back in First presentation of Level Master 2000, I mentioned some polishing work, which had and still has to be done, for one of our game projects. Well, it’s time to let the cat out of the bag, as we say here in Austria ;)
The game’s called Revive. It’s written in C#, targeting the XBox360. This means we’re using XNA and recently I integrated the SunBurn Engine. Currently we’re only using the free “Framework Edition”, but we got plans moving on to a full version real soon. The “Framework Edition” is more for evaluation purpose, and not full featured. Nevertheless, check out the awesome results!

I’ll post more info on the actual game play soon, for now you’ll have to live with the video…as you can see, it’s a sort of 2d beat-em-up with 3d graphics, similar to Smash Bros – including double-jumps and jump-through-able platforms (technically very interesting to tackle!).